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| | Release: | UK 26-10-2007 | | NORDIC 26-10-2007 | | US 16-10-2007 |
Platform: | PC | Online: | TBA | Genre: | MMORPG | Age: | RP | Publisher: | .TBA | Storage: | | Updated: | 13-01-2022 | EAN: | | Language: | | | |
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| | Fury is the essence that defines the universe. We see it separated into elemental forces of Fire,
Water, Air and Nature and we see it raw and essential as Fury. Understanding this paradox of four
elements coming from one is perhaps the key to understanding what remains of our universe.
The Makers, in their wisdom, have left us little information on Fury save the secrets that allow us
to put it to use in keeping Sanctuary from falling. It seems they wanted us to learn more about it
for ourselves.
However, I believe it will be the Chosen who deliver this knowledge. They are the ones who can
travel to the war zones. They are the ones who can bear the elemental charges in combat. They are
the ones who, with their skillful action in battle, through some unknown and perhaps unknowable
rite, unleash and deliver the Fury to us.
Game Features
- Players are one of the Chosen - ancient heroes who have lived a thousand lives and fought in
countless battles. The world itself has been shattered and the few fragile remnants are floating
within a void between the elemental planes. The Chosen’s goal is to dominate opponents from other
realms in order to ensure their home realm’s survival.
- Fury’s avatar system breaks away from the traditional RPG class system. Players are empowered
to develop their avatar in as many ways as they like via Fury’s unique approach - Incarnations.
Furthermore, players are able to change their avatar’s incarnation between fights so, for example,
a player can be a warrior when fighting in a solo event and then choose their healer incarnation
when competing with their guild.
- Avatars advance and become more powerful by completing trials to recover ancient memories.
Trials focus on PvP challenges. This means players can advance their avatar by playing the way they
enjoy the most, not by grinding.
- Fury is founded upon a unique combat system that emphasizes fast pacing, meaningful decision
making and strong team tactics. Fury’s combat blends the best elements of the FPS and RPG genres.
Gameplay is further enhanced by an innovative system of Elemental Energy that ensures more dynamic
gameplay.
- Fury introduces new server architecture to foster strong bonds between players, groups and
guilds; this will avoid the pitfalls of other games. All players in a Realm (server) are competing
not only for themselves and their guild, but also for the good of their entire realm. Each realm
competes against the other realms in instanced War Zones. What this means is that you and your
realm mates can fight against up to one million foes spread across all of the other realms.
- War Zones are areas where players battle against enemies from other realms. Within the War Zone
players enjoy the thrill of killing enemies, the tactics of the varied game types and the
satisfaction of earning significant rewards.
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