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Item no.: 10160
Title: Boiling Point Road to Hell
Release:  UK 20-05-2005NORDIC 20-05-2005US 20-05-2005
Platform: PCOnline: No
Genre: FPSAge: 16
Publisher: AtariStorage: The last are not in store
Updated: 13-01-2022EAN: 
Language:  
 

    
Price:
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The story begins when Kevin Myers receives a call from magazine his sister works for. He is told that she didn't contact them more than 10 days and they are afraid she missed in Colombia during her journalist investigation. Kevin departures to this country to rescue her. Having arrived he finds himself in the world of violence where 70 out of 100 hundreds people are killed each year. In the country where there are many forces that fight for the power. You must rescue the sister and keep alive. The scenery that looks banal in the beginning step-by-step gets mixed up and finally becomes semi-mystic.

There is no level or ammunition selection. You just press "Start Game" button and begin to play. All actions take place on a huge not-subdivided territory 25x25km. There are no "locations" in Xenus. You may freely move on the territory. Due to the big size of the game world we introduce different vehicles: helicopters, different kind of cars, tanks. All of them are drivable. Xenus is not another 3D action game with some elements of RPG. It is really both RPG and action. Killing is not the goal of the game.. Your goal is to find the sister, so you need to talk with many people to gather necessary information. And these people will not be always friendly to you. There are no predefined enemies in the game. There are a lot of characters but almost all of them are neutral to you at start. Actually, there are six sides in the game: officials, guerrilla, narco mafia, Indian, bandits, CIA. When you help to one of the side you inevitably spoil your relations with others. In the world of Xenus everything costs money. TWeapons & Hit Calculation

We try to create all weapons and vehicles as closer as possible to originals. There will be approximately 20 kinds of weapons. But there is a wide possibility to upgrade each kind. Each weapon has its weak and strong sides. The difference is in fire rate, magazine size, effective range, accuracy, etc. We realize that weapon balance is one of the key moments in the game. Therefore we dedicate significant time to this aspect. The bodies of your enemies consist of following parts: head, right arm, left arm, right leg, left leg, trunk. If bullet hits a leg, the men begin to limp (and to retreat looking for a shelter). When bullet hits the arm with submachine gun, the player drops a gun and runs away / calls for help. Head hit causes momentary death, and enemy utters no sound. So, if you need to kill one soldier in such a way that another soldier must not hear his cry, you must shoot exactly at head.

Having developed Codename Outbreak we gained a good experience. Now we try to create even clever and funnier AI. The computer rivals artificial intelligence is based on usage of virtual hearing and sight algorithms, helping computer players to pattern their behavior in the game. The virtual hearing algorithm allows rivals to react upon sounds spread around a level. Thus, for instance, the sound of skirmish or explosion will attract a patrol that have heard it, or if the player passes behind the backs of a patrol, the noise produced by his steps may end up in the soldiers turning back and opening fire.

Engine Features

  • No level selection. Just playing the game on a huge level 25km x 25km without any restrictions on movement (no locations)
  • There are six sides in Xenus: officials, guerrilla, narco mafia, Indian, bandits, CIA
  • Driveable vehicles: helicopters, tanks, troop carriers, jeeps
  • A very detailed and interactive world More than 25 characters
  • Strong RPG element and economic system makes the game more interesting and less arcade style
  • 200 thousands triangles on the screen Wide choice of existing arms and kits
  • Skeleton animation: smooth and realistic animation of characters Facial animation
  • Possibility of stealthy actions, sniper fire and sudden attacks
  • Hit calculation algorithm, various kinds of injuries and armour
  • High artificial intelligence of the rivals
  • Realistic water surfaces
  • A lot of 3D and ambient sounds in the world, EAX support
  • Multiplayer in cooperative and team games



     



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