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| | Release: | UK 05-08-2005 | | NORDIC 05-08-2005 | | US 05-08-2005 |
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| | Dropping red-hot action and ice cool stealth gameplay into the frozen wastelands of the Arctic,
there's really no time to stop and gawp at the Northern Lights in AURORA WATCHING. A Russian
submarine, the Komsomletz II, has unexpectedly sunk during manoeuvres on the Barents Sea and
intelligence has established that the area the sub went down supports a suspicious military
complex, the purpose of which is unknown.
Only one person can establish just what the hell is going on and he goes by the name of White Fox.
However, the fox who once saved the world has been drinking, hard, for two years.
Game Features
- The gaming environment of AURORA WATCHING takes place across many locations in, under and
around an iceberg, as well as in 'das boot' itself. The game features two camera modes, designed
for tactical planning and combat. Mini games, puzzles and high tech gadgets also gel the action
and stealth sequences together and context sensitive music charges an electric atmosphere and
delivers pace and urgency as the arctic adventure unfolds.
- No lone White Fox worth their salt would enter such a potentially dangerous environment unarmed
and players are kitted out with a whole armoury of high-tech gadgetry and weapons. Starting out
with a standard pistol, firing both regular and silent ammunition, and trusty commando knife,
players can progress to pick up slain enemy weapons, including submachine guns and sniper rifles.
Alongside arms, a medical kit, portable computer and distraction devices are also essential items
to progress stealthily through the game.
- Developed by Poland-based Metropolis Software, AURORA WATCHING incorporates RenderWare Physics
for dynamic mini-games and high performance human body simulation. Pixel shaders and scene
post-processing techniques result in awe-inspiring visual quality, while retaining realistic
hardware requirements.
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