1-9ABCDEFGHIJKLMNOPQRSTUVWXYZ
|
| | Release: | UK N/A | | NORDIC N/A | | US N/A |
| |
|
| | Frontier has been focussing on new game-play elements that are now possible on the imminent console
platforms, and emphasise that gorgeous graphics are merely the starting point; they do not make a
true 'next generation' game. Several key proprietary technologies, which Frontier has been developing
for some time, make their debut in "The Outsider" and bring the sort of freedom of action first seen
in "Elite" bang up to date.
Game Features
- The game radically enriches the player's experience by abandoning the traditional, prescriptive,
mostly linear story of current generation games, and replaces it by simulating characters' motivations
and aims. This gives the player genuine freedom to change the story outcomes in a way that has not
been seen before - each player will get a truly unique, sophisticated, visceral experience rather
than simply switching between 'good' or 'evil'. The techniques used are enabled by the greatly
increased processing power available to the imminent new consoles including the PlayStation 3
and Xbox 360.
- "The Outsider" is a gripping, high-tech thriller played out against the backdrop of a living,
crowded city based on present-day Washington DC and its environs including the CIA HQ at Langley,
Andrews Air Force Base and Newport News Naval Dockyard. As a CIA operative the player has a
mouth-watering arsenal of technology, combat talents and weaponry available to him. A shocking
opening scenario wrongly makes him Public Enemy Number One in the eyes of the media and the public
at large, but leaves many different ways to proceed: to wreak ultra-violent revenge, to turn the
tables and exploit the shady organisations he is mixed up with for his own ends or crusading to
clear his name.
| | |
| | |
|
|