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| | Title: | Neverwinter Nights 2: Storm of Zehir |
Release: | UK 21-11-2008 | | NORDIC 21-11-2008 | | US 18-11-2008 |
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| | Neverwinter Nights 2: Storm of Zehir hearkens back to the days of the Baldur’s Gate and Icewind Dale
franchises by including full party customization, dungeon crawling, and free exploration of a
non-linear game world via an Overland Map. The gripping storyline foreshadows the events that will
take place in the Forgotten Realms with the coming of release this June of the Fourth Edition of
Dungeons & Dragons Roleplaying Game. In the aftermath of the defeat of the King of Shadows, the
Sword Coast is in the midst of an uneasy economic recovery. Trade syndicates have sprung up to
exploit the post-war confusion for their own ends. The player’s party will wade into this uncertain
environment; in order to increase their own fortunes, they can either ally with a syndicate to create
a trade empire, or cut their own path through Faerûn by preying upon caravans and selling the goods
on the black market. As they attempt to extend their influence, players will become aware of a new
faction working behind the scenes: the evil, shapeshifting, serpentine Yuan-Ti.
In addition to trading and economic manipulation, the Neverwinter Nights 2: Storm of Zehir Overland
Map allows players to explore the Chultan Peninsula and Sword Coast in a non-linear manner never
before seen in any of the Neverwinter Nights games. Exploration will take players from well-known
locations, like Neverwinter and Crossroad Keep, to more exotic areas, such as the xenophobic jungle
nation of Samarach. Groups of highwaymen and monsters populate the Overland Map and the farther from
civilization the player roams, the more difficult the encounters become. The 15-hour campaign in
Neverwinter Nights 2: Storm of Zehir is also packed with new classes, spells, creatures, and playable
races.
Fans of the compelling multiplayer features of Neverwinter Nights 2 will also be able to take
advantage of new improvements to the multiplayer experience, while modders will be able to take
advantage of the power and flexibility of the Overland Map and Trading System features along with
other world-building enhancements.
Game Features
- Travel the Sword Coast and Samarach using the open ended exploration of the new Overland Map.
Use skills like Spot and Survival while on the Overland Map to avoid ambushes and even find hidden
locales and lost artifacts.
- Create your own full party of adventurers. Devastate your foes with a squad of fireball-flinging
Sorcerers, form a solid wall of steel with a party of Fighters, or strike the perfect balance in your
party by spreading out the classes you choose for your characters.
- Improved party gameplay including streamlined party conversations, a new Teamwork Benefit System,
and powerful party feats.
- The world's economy reacts to your adventures and choices. And, through trading and quests,
you can expand your merchant company into a massive trading empire.
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